主要论文 |
A:期刊论文 1. Rongda Zeng, Zihao Wu, Shengbang Deng, Jian Zhu, Xiaoyu Chi, Adaptive smooth length based on weighted average of neighboring particle density for SPH fluid simulation, Virtual Reality & Intelligent Hardware (VRIH), Accepted. 2. Jian Zhu, Peiyu Liu, Yu Luo, Jie Ling, Enhua Wu, A new two‐stage method for single image rain removal. IET Image Processing. (First published: 15 December 2020, https://doi.org/10.1049/ipr2.12040) (SCI&EI, 三区) 3. Jian Zhu, Silong Li, Ruichu Cai, Zhifeng Hao, Guoheng Huang, Bin Sheng, Enhua Wu, Compensating the vorticity loss during advection with an adaptive vorticity confinement force. Computer Animation and Virtual Worlds. (First published: 30 September 2020, https://doi.org/10.1002/cav.1973) (SCI&EI, 四区) 4. Jian Zhu, Silong Li, Ruichu Cai, Zhifeng Hao, Guoheng Huang, Bin Sheng, Enhua Wu, Animating turbulent fluid with a robust and efficient high-order advection method. Computer Animation and Virtual Worlds. 31(4-5) (2020) (Special Issue of CASA2020, SCI&EI, 四区) 5. Jian Zhu, Zhuo Yang, Hanqiu Sun, Enhua Wu, Ruichu Cai, Zhifeng Hao, Detail-preserving smoke simulation using an efficient high-order numerical scheme. SCIENCE CHINA Information Sciences. June 2020, Vol. 63: 164101 (SCI&EI, 二区) 6. Bingfeng Chen, Zhifeng Hao, Xiaofeng Cai, Ruichu Cai, Wen Wen, Jian Zhu, Guangqiang Xie. Embedding Logic Rules Into Recurrent Neural Networks. IEEE Access. 2019: 7(14938--14946). (SCI&EI,二区) 7. Jian Zhu, Yu Luo, Xiaohua Ren, Ruichu Cai, Zhifeng Hao, Hanqiu Sun, Enhua Wu: Synthetic fluid details for the vorticity loss in advection. Computer Animation and Virtual Worlds (CAVW), 29(3-4) (2018) (SCI&EI,CASA2018 Best Paper Award,四区) 8. Yu Luo, Jian Zhu, Jie Ling, Enhua Wu: Fast Removal of Rain Streaks from a Single Image via a Shape Prior. IEEE Access. 6: 60069 – 60078 (2018). (SCI&EI,二区) 9. Jian Zhu, Youquan Liu, Yuanzhang Chang, Enhua Wu: Animating turbulent water by vortex shedding in PIC/FLIP. SCIENCE CHINA Information Sciences 56(3): 1-11 (2013). (SCI&EI,二区) 10. Jian Zhu, Yuanzhang Chang, Enhua Wu: Realistic, fast, and controllable simulation of solid combustion. Computer Animation and Virtual Worlds (CAVW). 22(2-3): 125-132 (2011). (SCI&EI,四区) 11. Luan Lyu, Xiaohua Ren, Wei Cao, Jian Zhu, Enhua Wu: Adaptive narrow band MultiFLIP for efficient two-phase liquid simulation. Science China Information Science, 2018, 61(11): 114101:1-114101:3. (SCI&EI,二区) 12. Chen Huang, Jian Zhu, Hanqiu Sun, Enhua Wu: Parallel-optimized SPH fluid simulation for realistic VR environments, Computer Animation and Virtual Worlds 26(1):43-54(2015). (SCI&EI,四区)(DOI: 10.1002/cav.1564) 13. Yuanzhang Chang, Kai Bao, Jian Zhu, Enhua Wu: A particle-based method for granular flow simulation. SCIENCE CHINA Information Sciences 55(5): 1062-1072 (2012). (SCI&EI,二区) 14. Bin Sheng, Jian Zhu, Enhua Wu, Yanci Zhang: Lumiproxy: A Hybrid Representation of Image-Based Models. Journal of Computer Science and Technology (JCST). 24(3): 578-587 (2009). (SCI&EI,四区) 15. 朱鉴, 鲍凯, 常元章, 柳有权, 吴恩华: 实时模拟固体燃烧现象. 计算机辅助设计与图形学学报 (一级学报). 23(1): 11-20(2011). (EI) 16. 朱鉴, 吴恩华: 基于GPU的球面深度图实时绘制. 计算机学报(一级学报). 32(2): 231-240 (2009). (EI) 17. 柳有权, 王章野, 朱鉴, 常元章, 吴恩华. 基于物理的流体动画加速技术的研究进展. 计算机辅助设计与图形学学报(一级学报). 25(3): 312-321(2013). (EI) 18. 常元章, 柳有权, 鲍凯, 朱鉴, 吴恩华: 一种基于粒子的牛顿流体与粘弹性流体统一模拟方法. 计算机学报(一级学报). 33(7): 1286-1294(2010). (EI) B:会议论文 1. 朱鉴, 柳有权, 常元章, 吴恩华: 基于PIC/FLIP 与涡旋脱落的湍流模拟. 第九届中国计算机图形学大会(Chinagraph2012),中国成都. 2012年10月22-24日. (最佳论文奖) 2. 朱鉴, 鲍凯, 常元章, 柳有权, 吴恩华: 实时模拟固体燃烧现象. 第八届中国计算机图形学大会(Chinagraph2010),中国南京. 2010年10月13-15日. (最佳论文奖) 3. Jian Zhu, Youquan Liu, Kai Bao, Yuanzhang Chang, Enhua Wu: Realtime Simulation of Burning Solids on GPU with CUDA. IEEE CIT 2010, Bradford, UK: 1219-1224. (EI) 4. Jian Zhu, Youquan Liu, Kai Bao, Yuanzhang Chang, Enhua Wu: Warping of a spherical representation of image-based models on GPU. ACM SIGGRAPH VRCAI 2009, Tokyo, Japan: 89-94. (EI) 5. Enhua Wu, Jian Zhu. Visual Simulation of Solid Burning Phenomenon. In proceedings of the 1st China-Israel Bi-national Conference on Graphics and Geometric Computing. Beijing, China. 10-13 Oct. 2009: 44-46. 6. Yuanzhang Chang, Kai Bao, Jian Zhu, Enhua Wu: High Viscosity Fluid Simulation Using Particle-based Method. ISVRI2011, March 19-20, 2011, Singapore: 199-205. (EI) 7. Yuanzhang Chang, Kai Bao, Youquan Liu, Jian Zhu, Enhua Wu: A particle-based method for viscoelastic fluids animation. ACM VRST 2009, Kyoto, Japan: 111-117. (EI) 8. Yuanzhang Chang, Kai Bao, Youquan Liu, Jian Zhu, Enhua Wu: Particle Importance Based Fluid Simulation. CGIV 2009, Tianjin, China: 38-43. (EI) |